A Certain Destiny






 
A Certain Destiny,[a] released as Heroes' Destiny in PAL regions, is a platforming video game developed by HAL Laboratory and SEGA , it resembles Kirby and has elements from the stories. The game was advertised as featuring eight games: seven short subsections with the same basic gameplay, and two minigames. [1] The game also expands on each element from Kirby Super Star.[2]


Gameplay

In A Certain Destiny, players play as Kara Furu Sentai (and later, themselves), who can hover, grab blocks and enemies and toss them. By downloading certain enemies' structures after grabbing them, the Heroes can copy their abilities and use them as their own, becoming able to perform a wide range of attacks. A unique feature of the game is the addition of helpers: When any of the Heroes has an enemy, they can use their bio-electricity to call/warp a helper character which can be controlled by a second player or the computer. Certainly, most will have completely differnt ablities than what the caller would get from copying a enemy. Heroes can choose to retire the helper for another, or ask them go home; leaving what they collected behind. Certain helpers,  allow the Heroes to use Combo-Moves with them during two player play. If the helper takes too much damage, there is a short time for the Heroes can share power before they teleport away, or until the Hero calls a new helper. However, if any Heroes/Main Characters take too much damage, they will lose a life.

Gameplay takes place across seven main modes and several sub-games.

  • Spring Breeze: a technological remake of the original Kirby's Dream Land, with the gameplay enhancements of this and Super Star. The Heroes must make their way to a castle to challenge Seiku, who has stolen all advancements from the Hero Association. Unlike the original, The Heroes all have different stats and abilities, along with copying enemies and/or calling for help; the boss battles are much harder, too.
 
  • Knightmare Ultra: Same as Kirby's Adventure except with the above differences. In this part, the evil entity Lucifer corrupts the all technology,[3]     which as you know; is far embeded into this society.[4] Seiku steals the Dissaster Reports that connects the Disaster Frecast to Earth and gives them to his servants[4] in an effort to stop Lucifer.[3] The Heroes, and other  player characters of the Co-op Game, mistakenly believes that Seiku corrupted everything for evil and sets out to return the D.R.s.[3][5] When they defeat Seiku and returns the Disaster Reports back, Lucifer goes into outer space to spread Legion, but the Heroes follows him and together they utterly defeat him.[6]
 
  • Tianlong: an original mode in which Kirby must stop Tianlong, a flying dragon from destroying Earth's nations. The mode consists of four levels that the player must clear before facing off against Tianlong. There are also three secret areas and a mini-boss that moves across the world.
 
  • Race: a race type mode in which any Hero must race against each other and/or the villains whilst using tech and/or weapons to stay ahead. Taking place across several levels of varying length, the winner is whoever earns the most points at the end of any race and/or Grand Prix. This also features multiplayer functionality.
 
  • The Great Cave Offensive: a Metroidvania[3][4][5] adventure type mode which sees the Heroes exploring a cave, and evntualy the world; searching for treasure. Hidden throughout the game's four areas are sixty treasure chests, with a maximum score of 9999990 achievable by collecting all 60 treasures. Some of the treasures are references to other  games, such as the Triforce of The Legend of Zelda, the Screw Attack from Metroid, the helmet of Captain Falcon from F-Zero and a Mr. Saturn from EarthBound. Other treasures reference valuable items that appear in role-playing games such as Orichalcum, and items such as Gold Ingots from Minecraft
 
  • Revenge of the Deceptor: sees The Heroes' attempt to destroy Decero's battleship; a hacked sattelite, before the invading villains can conquer Earth. Each area has a time limit, which will cost the Heroes a life if it hits zero. It is particularly plot-based, featuring comments from the various crew members of the sattelite--the Deceptors. The ship takes damage after every round beaten. At the bottom of the screen, there is a meter showing how the Deception is doing. Bosses appear such as Submariner and Tank-two of the Decptors, and StarShatter--the the strongest deceptor/villain. This culminates in fighting Decero twice, in a duel, and in a chase to escape the falling sattelite
 
  • Celestial Wishes: the largest game in the collection. Because the Cry Angels and Demons are warring around Earth, a creature named Mephistopheles tells Kirby he must travel across nine different planets and summon a Houtentai. Unlike the other modes, the Heroes cannot copy the abilities of enemies they find; instead, they download "Copy Essence Deluxes". Once in the Heroes' possession, they allow the player to select a Copy Ability from a list and are permanently kept throughout the entire game. The mode also features scrolling shooting sections near the end. In the end, Mephistopheles wishes on the Houtentai to control the universe. The Heroes stops this by destroying the orb, then battling Mephistopheles and defeating him. Beating Celestial Wishes grants The Arena subgame.
 
  • The Arena: an endurance mode that challenges the player to fight every boss in the game. The total boss battles include 26 bosses in 19 rounds. In between rounds is a room with five Maximum Tomatoes, which can only be used once each, and two randomly selected pedestals which will grant the player certain powers (the player can choose any power at the beginning of the game). Beating The Arena grants the Sound Test function, which allows the player to replay any of the sounds from the game.
 
  • Brahm Castle: Is a horror game with an emphasis on action and puzzle elements; the Heroes are stuck in a mansion and unable to copy or attack..
 
  • Summer Heat: A technological remake of Kirby's Dream Land 2, with the gameplay enhancements of this and Super Star. The Heroes must make their way to a lab to challenge the possessed Seiku, to save him; the Heroes defeat him in his lab. IF they collect all the Atoms first, then defeating him will reveal Ward, whom they must defeat to truly restore Earth. The Heroes all have different stats and abilities, along with copying enemies and/or calling for help; and NOW only in this mode, can they have 2 partners at their side.
 
  • Winter Snow: A technological remake of Kirby's Dream Land 3, with the gameplay enhancements of this and Super Star. The Heroes go after a possessed Seiku again, but this time Madness' manipulating the man. If they hurry there; defeating Seiku will only result in a rematch, but a ominous ending.. Alternately; they must help their fellow Heroes with meetings, which coincindently lead to Atom Hearts. Collecting all of these THEN defeating Seiku, will reveal a Kinshin, which leads to a long grueling fight, when they win; peace will be restored to Earth.
 
  • Revenge of the Crimson Blur: a more difficult version of Spring Breeze, Summer Heat and Winter Snow; the Heroes try to stop Barry, who's taken over the League and has briught legion back in a attempt to be the new Lucifer. This version includes that the original co-op gameplay and doesn't include extra partners/help getting throygh abstacles they're needed for. The player only has one life, too; death means immediately restarting a level instead from a checkpoint. Though, normal features become available in this mode when finished.
 
  • Autumn Star: A technological remake of Kirby Crystal Shards , Alister Crowley has taken several Yuri Atoms and scattered them across the galaxy. A Heavenly Guardian then arrives to warn KFS, who agrees to get them back. They and other heroes work together to restore peace, via taking the atoms back from the villains who found them. This game plays like the others where co-op's possible. The difference comes in, in the copying mechanic. If heroes get 2 abilities at once, instead of random power, they'd get a combo move; these are needed to reach all the atoms in the game and 100% the game. Beating this unlocks Be a Hero, which let's the player customize themselves as well as sets up another mode.
 
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  • Helper to Hero: A mode in which the player controls Helpers/co-op Heroes (instead of KFS) and fights bosses, after finishing this mode, they'll become playable by themselves in other games as both 1 and other players. The difference is their inability to copy enemies structures, and they won't call other heroes either, making a drastic change from normal gameplay.
 
  • True Arena: an updated version of The Arena. This includes ALL bosses from every game, instead of only from the initial 6 games. They're harder and and give out energy during the fight as well as have have more breaks.. Beating This grants the Sound Test function, which allows the player to replay any of the sounds from the game.

Sub games[edit]

Both of these modes are playable either against the computer or with three players.

  • Samurai is a timing based mini-game, similar to Kirby's Adventure's Quick Draw, in which the player must quickly attack his opponent when the signal is given without being too early or late.
  • Megaton Punch is another timing based game in which the players must time a series of button presses to punch a crack in the planet, the goal being to try to make a bigger crack than their opponent.